

package net.pvp;

import net.pvp.item.*;


class CharData {

    protected int exp;
    protected int lvl;
    protected String name;

    /* Base stats, regens, and rates.          */
    /* These are the static player stats.      */
    protected int dex;
    protected int str;
    protected int intl;
    protected int stam;

    protected int life;
    protected int mana;
    protected int armor;

    /* These are the turn resetables.          */
    protected int attacks;
    protected int castPoints;

    /* These are the turn based rates.         */
    protected int lifeRegen;
    protected int manaRegen;
    protected int attackRegen;
    protected int castRegen;

    /* The armor thats being worn. */
    protected Weapon leftHand;
    protected Weapon rightHand;
    protected Weapon offHand;
    protected ArmorHead head;
    protected ArmorChest chest;
    protected ArmorShoulders shoulders;
    protected ArmorWrist wrists;
    protected ArmorHand hands;
    protected ArmorWaist waist;
    protected ArmorLegs legs;
    protected ArmorFeet feet;

}